Character Classes

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While, are no statistics battles in Himitsu, character classes do serve as a rough outline as to what your character is capable of. Please note that some characters may be capable of more than what is listed here for their class due to special circumstances. Also note that any character may learn horseback riding regardless of their class if it is in character of them to do so or have done so (they simply will not be trained for riding in combat specifically.)

Please also be aware that while the vast majority of characters will stick to their initial character class, it is quite possible to switch classes over the course of the game due to plot occurrences. Simply make it known that your character is doing so and discuss your decision with a moderator before finalizing. These "mixed" characters will retain the skills of their previous class (as is logical), and will begin as novices in their chosen new field. They will not be able to further advance the skills of their previous class.

Classes can be customized slightly to meet your needs. If you're just completely torn, shit this makes sense but the mounted or god this almost works but that one weapon type, you can change this stuff around without approved reason in apps. Example, you really think that promoting your troubadour to valkuria is just not in her character since classes are all about character developpment now anyway, but you just can't see her with the swords of the mage knight, you can approve to modify the class and just make sure to specify in info "troubadour --> mage knight (elemental; staves) to show that it's a modded class. And keep in mind, characters can use more weapons than what's in their class, they just can't be skilled enough with it that it would be their choice of arms a life or death battle.

It is extremely important to remember that classes are extremely flexible, and very much guidelines before any actual rules. Please remember that logic always comes before anything written here, and that this is just one other flexible small means of character developpment. Classes are a way to help develop your character, not an important neccessity.

Contents

[edit] Restricted Classes

Lord is a plot class reserved for the three lead characters of Himitsu.

Mamkute is a plot class reserved for the mysterious Dragon People of Kilia. Usually appearing as winged human beings -- and able to hide their wings if their mental control is strong enough -- when in position of a Holy Stone, they can transform to very much like the dragons of legend.

[edit] No Level Classes

Civlian is a class for characters without any sort of combat training or experience, or any skills that fall into the realm of other classes.

Dancer is a class for characters who are skilled in the art of dance in any form. Many of them make their living as professional performers. They should have enough skill in some form of combat to defend themselves in a pinch, and some are actually quite capable.

Bard is a class for characters who are skilled in the art of music in any form. Many of them make their living as professional performers. They should have enough skill in some form of combat to defend themselves in a pinch, and some are actually quite capable.

[edit] First Level Classes

Mage is a first level class for characters who study and make use of primarily elemental magic in any walk of life.

Shaman is a first level class for characters who study and make use of primarily light magic in any walk of life.

Dark Mage is a first level class for characters who study and make use of primarily dark magic in any walk of life.

Healer is a first level class for characters who study and make use of primarily healing magic and of first aid and/or herbal remedies.

Sister is a first level class reserved for female characters who are members of the church. Such women are generally expected to train in staves and first aid, and to avoid training in physical combat. Those in the dark church are expected to learn the use of herbs and potions, a pursuit emphasized over more conventional healing methods.

Acolyte is a first level class reserved for male characters who are members of the church. Such men are generally expected to train in staves and first aid, and to avoid training in physical combat. Those in the dark church are expected to learn the use of herbs and potions, a pursuit emphasized over more conventional healing methods.

Troubadour is a first level class for female characters who are experienced riders and are trained in staves and/or first aid with the aid of horseback.

Magus is a first level class for characters who are experienced riders and are trained in the use of magic from horseback.

Prince is a first level class reserved for male characters who are nobility or royalty and have relatively little training in any combat skill. They usually only have one combat skill and are not profficient in it. It should usually be physical.

Princess is a first level class reserved for female characters who are nobility or royalty and have relatively little training in any combat skill. They usually only have one combat skill and are not profficient in it. It should usually be magical.

Nomad is a class for characters reserved for those who hail from the dunes of Atsiria, who are experienced in navigating the enigmatic sands, riding nomadic horses and camels, and using bows and whips from on a horse and off.

Archer is a first level class for characters trained in the use of any sort of bow.

Swordfighter is a first level class for characters who are trained chiefly in swords and who focus on speed and precision.

Mercenary is a first level class for characters who are trained chiefly in swords and who focus on direct force.

Fencer is a first level class for characters who are trained chiefly in swords and who focus on finesse and elegance.

Fighter is a first level class for characters who are trained in melee fighting, usually axes, maces, and swords, and who focus on harsh brutality to savage foes mercilessly.

Soldier is a first level class for characters who are trained in melee fighting, usually lances, quarterstaves, and swords, and who focus on efficient, fair means of dispatch to deal with foes quickly but honourably.

Brawler is a first level class for derelicts who have combat training, they are usually trained in unarmed combat but often have other skills, and have learned their abilities for the purpose of defending themselves from their dangerous lifestyles or making life dangerous for others.

Sailor is a first level class for characters who sail the seas and are trained in melee fighting of any type and who are trained to fight effectively despite the rocking of waves beneath them, and who can use the motion of the waters they command against their foes.

Armour Knight is a first level class for characters who are trained to fight any sort of melee in very heavy armour that would severely limit the movements of anyone untrained.

Thief is a first level class for characters who live in the underbelly of society and make their living off of the folly of those they come into contact with. They are trained with any underhanded or gritty forms of combat including but not limited to knives, swords, thrown weapons, and unarmed.

Social Knight is a first level class for characters who are trained to fight with various different melee weapons from horseback. They usually abstain from choosing a specialization for the sake of being versatile.

Bow Knight is a first level class for characters who are trained to fight primarily with any sort of bow from horseback.

Free Knight is a first level class for characters who are trained to fight melee from horseback, usually any type of sword, with focus on efficient, fair combat.

Lance Knight is a first level class for characters who are trained to fight primarily with the lance, with focus on finesse and elegance.

Axe Knight is a first level class for characters who are trained to fight primarily with the axe or mace, with focus on brutal efficiency.

Pegasus Knight is a first level class for characters who are trained to fight from pegasusback. Pegasus knights usually avoid any weapons that are very heavy, awkward, or complex, such as axes or long/shortbows. It should be known that pegasi are only found in Korin and are only rideable by women.

Dragon Knight is a first level class for characters who are trained to fight from dragonback with any sort of weapon. Dragon knights usually avoid any weapons that are very heavy, awkward, or complex, such as axes or bows, though this is more common than with pegasi due to the more sturdy construction of a dragon.

[edit] Second Level Classes

Wizard is a second level class for characters who are focused primarily on elemental magic with little to no skill in any sort of physical weaponry. They are often scholars and their level of magic ability takes many years of study and practice to reach.

Sage is a second level class for characters who are focused primarily on light magic with little to no skill in any sort of physical weaponry. They are often scholars and their level of magic ability takes many years of study and practice to reach.

Druid is a second level class for characters who are focused primarily on dark magic with little to no skill in any sort of physical weaponry. They are often scholars and their level of magic ability takes many years of study and practice to reach.

Physician is a second level class for characters who are focused primarily on healing magic, first aid, herbal remedies, surgeries, and any other sort of medical skill, with little to no training in any sort of physical weaponry.

High Priestess is a second level class reserved for female characters who have raised up in the ranks in the church to attain a rank of at least Priestess. They are expected to have trained in staves and first aid. Those in the dark church are expected to have the use of herbs and potions, a pursuit emphasized over more conventional healing methods. Many also learn magic if they have the capability, usually elemental.

High Priest is a second level class reserved for male characters who have raised up in the ranks in the church to attain a rank of at least Priest. They are expected to have trained in staves and first aid. Those in the dark church are expected to have the use of herbs and potions, a pursuit emphasized over more conventional healing methods. Many also learn magic if they have the capability, usually elemental.

Valkuria is a second level class for female characters who have mastered both healing and some form of magic from horseback. The term "valkuria" originated in Mansoure during Dentoria's old history, where it is still given as an honourary title to women who have mastered these skills. The Valkuria of history are seen as saintly women of purity and grace. While the term is only in use in Dentoria, and the title, only in Mansoure, these skills themselves are common among highborn women in many places of the world, especially Kilia.

Adept is a second level class for any characters who are focused primarily on the use of any sort of magic from horseback. They can cast at any speed and are trained to ride often using only their feet in order to have full control over their tomes and their casting. Their level of magic ability takes many years of study and practice to reach.

Mage Fighter is a second level class for characters who have trained in magic and in some sort of melee weaponry. This class is usually used for those who have use for more versatile fighting methods and who often find themselves in situations too close-fitting for magic use. Many Kilians who leave the country to become wanderers learn some sort of melee weaponry for this very reason.

Lady is a second level class for female characters who are Master level fencers. They are elegant and deadly. Most learn a second skill as backup, and always a graceful one, usually some form of magic, conventional archery, or the Atsirian whip.

Patrician a second level class for male characters who are Master level fencers. They are elegant and deadly. Most learn a second skill as backup, and always a gentlemanly one, usually some form of offensive magic, or conventional archery.

Mage Knight is a second level class for characters who have trained long and hard to become experienced riders who have trained in magic in addition to any sort of physical weaponry and are capable of using either from horseback.

Sorceror is a second level class for characters who are experienced riders and have trained in magic in addition to any sort of ranged weaponry and are capable of using either from horseback.

Dune Master is a second level class reserved for those who hail from the dunes of Atsiria, who stand head and shoulders above their peers in their mastery of the sands, of riding nomadic horses and camels, and of the bow and whip both from their mounts and from the ground. It's said that those of their level of ability have a map of every possibile face of the desert in their minds.

Sniper is a second level class for characters who have mastered the use of any sort of bow. Many with this level of skill could hit the center of a coin at 200 yards. Years of dedicated practice are needed to reach this level of skill.

Bowfighter is a second level class for characters who have adapted two very different styles of fighting, who are accomplished in both the use of the bow and any other types of physical combat training. They usually sacrifice mastery for versatility, but some dedicated few, with many years of practice and intense focus, can have their cake and eat it too.

Swordmaster is a second level class for characters who have mastered speed and precision. Years of dedicated practice are needed to reach this level of skill. They are trained cheifly in swords and rarely have more than rudimentary skill with other weapons, so great is their focus.

Hero is a second level class for characters who have mastered direct force. Years of dedicated practice are needed to reach this level of skill. They are trained cheifly in swords but occasionally have skill in other weapons, to use as back-up against whatever comes their way.

Warrior is a second level class for characters who have mastered harsh brutality. Years of dedicated practice are needed to reach this level of skill. They tend towards weapons such as axes, maces, and swords, and often learn ranged weapons like the harsh crossbow, and other weapons, to give them as many options as they need to destroy their foes on the field as messily as possible.

Halberdier is a second level class for characters who have mastered efficient, fair means of dispatch. Years of dedicated practice are needed to reach this level of skill. They are primarily focused on lances, but often had knowledge of the use of quarterstaves and swords, as well as other weapons that suit their training.

Grappler is a second level class for characters who have mastered the use of gritty, dirty combat. They're a force to be reckoned with in a dark alley, which is usually where you'd find them. They probably know about Fight Club.

Berzerker is a second level class for characters who have lost themselves to the intensity of their savage training. They put most of their focus into one single weapon, often the brutal axe or mace, and find themselves overcome by bloodlust.

Mariner is a second level class for characters who sail the seas and have mastered the art of melee fighting on the high seas, who are fearsome and terrifying foes and whose sea legs never falter no matter what the circumstance. They have spent many years honing skills to do anything neccessary to protect their vessels.

General is a second level class for characters who have mastered the art of melee fighting in obsecenly heavy armour. Those with these skills are veritable walking fortresses while in full armour, and can fight just as well no matter how much they're wearing.

Rogue is a second level class for characters who have mastered the arts of deception and sneakiness after years of questionnable behaviour. They are skilled in any underhanded forms of combat including but not limited to knives, swords, thrown weapons, and unarmed combat. They can probably pick the locks of castle gates while the guards stare at them and sneak through Council Chambers without being noticed.

Thief Fighter is a second level class for characters who are criminals and thieves, and while they haven't precisely mastered those skills, what they'd do to you if you caught them fumbling could make most wish they were. They are experts in any underhanded forms of combat including but not limited to knives, swords, thrown weapons, and unarmed combat after years of questionnable behaviour.

Assassin is a second level class for characters who are hired killers of great skill, and who can dispath anyone they're told to without ever being seen. They are skilled chiefly with knives and thrown weapons, but may have any number of skills both conventional and unconventional to help them accomplish their goals.

Paladin is a second level class for characters who are very skilled in any number of different physical weapons. While many have sacrificed mastery for versatility, some dedicated few, with many years of practice and intense focus, can have their cake and eat it too. Despite their proficiency with multiple disciplines, they often have one favoured weapon.

Archknight is a second level class for characters who have mastered the use of any sort of bow from horseback. Many with this level of skill could hit the center of a coin at 200 yards. Years of dedicated practice with both the bow and the horse are needed to reach this level of skill.

Forest Knight is a second level class for characters who have trained long and hard to become experienced riders who have taken up ranged weapons in addition to melee weapons and are capable of using either from horseback.

Hero Knight is a second level class for characters who have trained long and hard to become experienced riders who are skilled in fighting melee from horseback, usually primarily with any type of sword, with focus on efficient, fair combat.

Duke Knight is a second level class for characters who have trained long and hard to become experienced riders who are skilled in fighting melee from horseback, usually primarily with the lance, with focus on finesse and elegance.

Great Knight is a second level class for characters who have trained long and hard to become experienced riders who are skilled in fighting melee from horseback, usually the axe or mace, with focus on brutal efficiency.

Pegasus Master is a second level class for characters who, after years of intense training and practice, have mastered fighting with physical weapons from pegasusback. They often avoid any weapons that are very heavy, awkward, or complex, such as axes or long/shortbows. Pegasus Master is an honourary title granted to women who have these skills and are in service of a Korin House by the Ruler of that House. They often command platoons of other knights after receiving this title if they are in military service to that House.

Falcon Knight is a second level class for characters who, after years of intense training and practice, have mastered any sort of medical skill from pegasusback, be it first aid, field medicine, or healing magic. They often learn some magic and usually have training in other forms of weaponry, as well, though they avoid any weapons that are very heavy, awkward, or complex, such as axes or long/shortbows. Falcon Knight is an honourary title granted to women who have these skills and are in service of a Korin House by the Ruler of that House. They often command platoons of other knights after receiving this title if they are in military service to that House.

Dragon Master is a second level class for characters who, after years of intense training and practice, have mastered fighting with physical weapons from dragonback. Dragon knights usually avoid any weapons that are very heavy, awkward, or complex, such as axes or bows, though this is more common than with pegasi due to the more sturdy construction of a dragon. Unlike the pegasus classes, it is not an honourary title.

Wyrm Knight is a second level class for characters who, after years of intense training and practice, have mastered some form of magical of medical skill from dragonback. They often avoid any weapons that are very heavy, awkward, or complex, such as axes or long/shortbows, though this is more common than with pegasi due to the more sturdy construction of a dragon. This pursuit can be dangerous, due to the susceptability of a dragon's leathery hide to wind slices and light/fire burns.

Master Knight is a second level class that is the most fearsome of all classes. Characters in this class have mastered the use of at least three different weapon disciplines and have the capability to be deadly with essentially anything they touch under the best of circumstances. They must be capable of at least one form of magic. They are experienced riders -- of at least one of any type of mount -- and can fight from the back of at least one type of mount with skill equal to their skill on feet. Needless to say, only the most talented and intensely trained individuals can be listed under this class.

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